Pagan is an asymmetrical card game for 2 players taking on the roles of witch or witch hunter. The witch tries to carry out a ritual of renaturation before being exposed by the witch hunter and terminated.
Nine villagers are under suspicion and only the Witch player knows who is the real witch. Each turn the two players use their action pawns on active villagers to draw cards, play cards, and gain influence.
Moreover, the witch can brew powerful potions, improve their familiar, and cast enchantments and charms, while the witch hunter enlists allies, claim strategic locations, and ruthlessly investigates the villagers.
Object of the game
In Pagan, two players compete to be the first to complete their individual objective. As the Witch, your objective is to collect enough secrets to perform a ritual so potent, that the entire region will fall under your spell and Mother Nature will reclaim the Island. As the Hunter, you gather all the allies and support you can muster, to bring the Witch to justice before its fatal ritual comes to fruition.
The prototype has already won the Danish Design award Otto at the Fastaval for best game of show in 2018.