Pathfinder 50: Jade Regent 02 - Night of Frozen Shadows

Artikelnummer: MAGPF050

Kategorie: Pathfinder - Adventure Path

Für dieses Produkt gibt es folgende Sicherheitshinweise: Achtung: Nicht für Kinder unter 36 Monaten geeignet


17,90 €

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Lieferzeit: 7 - 9 Werktage

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Beschreibung

The Jade Regent Adventure Path continues! The first stage of the expedition from Varisia to distant Minkai begins with a journey into the Lands of the Linnorm Kings, where the heroes must prepare for the coming ordeal in which they must traverse the northern continent known as the Crown of the World. The trade route that links the Linnorm Kingdoms to Tian Xia is fraught with peril, and those who know its dangers are much in demand from merchant houses?in order to secure the all-important guide for this stage of the journey, and in order to recover an ancient weapon that will help the PCs and their allies face the Jade Regent, the PCs clash with the mysterious assassin´s guild known only as the Frozen Shadows?a guild whose assassins strike swift in the dark and rarely leave witnesses to their deeds. A Pathfinder Roleplaying Game adventure for 4th-level characters, this volume continues the Jade Regent Adventure Path, a sweeping quest that takes the heroes from familiar territory in Varisia all the way across the ice fields of the Crown of the World to distant Tian Xia, the land of the Dragon Empires. This volume of Pathfinder Adventure Path also features a gazetteer of the capital city of the Lands of the Linnorm Kings, an article that explores the whims and secrets of the Goddess of Love and Art, and several new monsters native to the brutal homeland of Golarion´s Viking host! Plus five new monsters of the savage northlands in the Pathfinder Bestiary, new adventures of Varian Jeggare and Radovan (stars of the Pathfinder Tales novels Prince of Wolves and Master of Devils) in the Pathfinder?s Journal, and much more!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world?s oldest fantasy RPG.

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