In the real-time phase all players roll and re-roll their command dice simultaneously, and assign them to the various functions of their starfighter. When a player has fully charged systems and is ready to act they may end the real-time phase by hitting the big red button and yelling, "Fire!" This means all players must cease rolling and allocating dice and move to the tactical phase.
In the tactical phase players then alternate activating the systems they have charged. This allows them to fire torpedoes or lasers at the enemy, manoeuvre around the map, adjust their shields, and other actions unique to their chosen starfighter.
Players must balance the pressure of real-time play while making good tactical and strategic decisions. The game only ends when one starfighter is destroyed. The pilot that hits the finishing blow gets all the glory and is the winner.