PLAYERS may use single maps for six smaller scenarios. There is also a campaign game that utilizes all four sections and portrays three weeks (50 game turns). In that one the Germans race for the Meuse, the last hurdle before the open country leading to Antwerp, in the face of increasing concentrations of Allied infantry, armor and air power. Extensive supply, weather and air power rules are included.
THIS edition of Wacht am Rhein presents modifications to the combat, artillery and supply systems of the first edition in order to better depict tactical and operational warfare. For example, an "exploitation mode" has been added in order to allow mechanized units to take advantage of breakthroughs in the enemy line. Other changes include the addition of "vantage points," which function as high ground, enabling units to spot more effectively for artillery, as well as "constricted terrain," which represents the channeling caused by steep gullies and ravines.
GAME SCALE
Map: 1 mile per hex
Time: 3 Game Turns per day
Units: Infantry and Artillery units are battalions. Armor is depicted at the company level.
Each strength step is equal to a company.
GAME COMPONENTS
4 22x34" Four Color Map sheets
2,380 Die-Cut Playing Pieces
One Rule Booklet
One Scenario Booklet
Assorted Player Aid Charts
Two 10-sided Dice
Storage Bags
11x17x2 inch box
Hersteller: | Decision Games |
Kategorie: | Spiele |
Artikelnummer: | DCG01021 |
GTIN: | 95109010210 |
Anzahl: | 1 Spieler2 Spieler3 Spieler4 Spieler |
Typ: | Grundspiel |
Sprache: | Englisch |
Alter: | ab 14 Jahren |
Dauer: | über 120 Minuten |
Warengruppe: | Cosims |